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I thought High Moon Studios' non-movie based Transformers game, War for Cybertron, was great. It showed that the license can work as a good game when it doesn't have the pressures and constraints of an upcoming film release. While sales figures have yet to be released, it’s safe to say the game was a success, currently holding a 77 (360) and 78 (PS3) on Metacritic. Like the movie industry, a successful game from a certain developer usually broaches questions of sequels or expanding the property in some way. Those questions were asked at BotCon.