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Bots in TF2
It seems like Valve just gave us some new Team Fortress 2 content, but here they go giving us even more. According to a post over at the TF2 blog, the team has been tinkering with bots for a while, mostly because of the great success of the AI in Left 4 Dead.
So far the bots are only functional on a couple of king of the hill maps (Viaduct, Sawmill and Nucleus) but you can try it out yourself, by following these handy instructions from Valve.
- To add bots to your game, use the console command tf_bot_add. This will drop a random bot onto a random team (assuming there is a free player slot). The tf_bot_add command can also take up to three optional arguments: <count>, <class>, and <team>, in any order. For example, tf_bot_add 10 will add 10 random bots to the game with auto-assigned teams. Typing tf_bot_add pyro blue will add a Pyro to the blue team. Entering tf_bot_add red 5 will add 5 random bots to the red team. The command tf_bot_add red 3 heavyweapons will add three heavies to the red team.
- In order to put specific bots on specific teams (for a bots-vs-humans game, for example), you may want to disable automatic team balancing. To do this, enter mp_autoteambalance 0 followed by mp_teams_unbalance_limit 0.
- To remove a bot, use the console command kick <bot name>. To remove all of the bots in the game, use the command tf_bot_kick all.

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