You are here'God of War' Movie Screenwriters Drop Some Details

'God of War' Movie Screenwriters Drop Some Details


By Genki - Posted on 02 September 2012

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Video game movies are a mixed bad. Some are okay. Some are terrible. And some are Super Mario Bros. With such a huge fanbase, and such a unique look and feel, a lot more is being expected of the God of War film. In an interview with IGN, writers Patrick Melton and Marcus Dunstan revealed how they're approaching the project, and even revealed some pretty major plot beats. Read on for some quotes.

Melton compared their approach to how Chris Nolan reimagined the cinematic Batman,

In the same way that Batman was grounded with Christopher Nolan’s rendition, we were attempting to do that with Kratos so that when we meet him — like they’re doing in this newest game, which is sort of a prequel to the original — we’re seeing him before he became the Ghost of Sparta, when he was just a Spartan warrior and he had family and kids.

Melton added,

In the game… there’s that attack from the barbarians and Kratos has to call upon Ares to help him. Really, that’s going to be our first act break. Before then, he’s going to be mortal, and he’s going to have his family. We’re going to learn about him and understand how he operates. So it’s potentially 30 minutes — give or take — of building up this character so that, when he does turn and becomes the Ghost of Sparta, we understand him as a human and we understand the journey that he’s going to take. We’re emotionally invested, so that it could go beyond just this one movie.

The duo added that Ares is going to play a much larger role in their version.

In the game, you know, he’s immortal, and he doesn’t really do much besides raid Athens. So we’re trying to build him up a bit more, too, so that he can become a true villain.

The film is currently still in the script stage, with no director officially attached. It's probably at least a few years off, but it's good to know that at the very least, the writers sound like they have a good angle on the story.

 

 

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